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ICPR
2004
IEEE
16 years 8 months ago
Reconstructing a Dynamic Surface from Video Sequences Using Graph Cuts in 4D Space-Time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Narendra Ahuja, Ning Xu, Tianli Yu
FCCM
2002
IEEE
143views VLSI» more  FCCM 2002»
16 years 18 days ago
An FPGA Implementation of Triangle Mesh Decompression
This paper presents an FPGA-based design and implementation of a three dimensional (3D) triangle mesh decompressor. Triangle mesh is the dominant representation of 3D geometric mo...
Tulika Mitra, Tzi-cker Chiueh
IV
2002
IEEE
99views Visualization» more  IV 2002»
16 years 17 days ago
Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications
We describe a virtual reality widget library and two medical applications. These applications, built on the widget library, make use of collaborative interaction techniques. These...
Fred Dech, Jonathan C. Silverstein
CPHYSICS
2007
93views more  CPHYSICS 2007»
15 years 7 months ago
Convergence rate of dimension reduction in Bose-Einstein condensates
In this paper, we study dimension reduction of the three-dimensional (3D) Gross–Pitaevskii equation (GPE) modeling Bose–Einstein condensation under different limiting interact...
Weizhu Bao, Yunyi Ge, Dieter Jaksch, Peter A. Mark...
SI3D
1992
ACM
15 years 11 months ago
Integrating Constraints and Direct Manipulation
In this paper, we present techniques for integratingconstraint and direct manipulation approaches to geometric modeling. Direct manipulation positioning techniques are augmented t...
Michael Gleicher