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2002
ACM
80views Algorithms» more  STOC 2002»
16 years 7 months ago
Strict polynomial-time in simulation and extraction
The notion of efficient computation is usually identified in cryptography and complexity with (strict) probabilistic polynomial time. However, until recently, in order to obtain c...
Boaz Barak, Yehuda Lindell
METRICS
2002
IEEE
16 years 3 days ago
What We Have Learned About Fighting Defects
The Center for Empirically Based Software Engineering helps improve software development by providing guidelines for selecting development techniques, recommending areas for furth...
Forrest Shull, Victor R. Basili, Barry W. Boehm, A...
AAAI
2010
15 years 8 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
ACL
2012
13 years 9 months ago
Learning to "Read Between the Lines" using Bayesian Logic Programs
Most information extraction (IE) systems identify facts that are explicitly stated in text. However, in natural language, some facts are implicit, and identifying them requires â€...
Sindhu Raghavan, Raymond J. Mooney, Hyeonseo Ku
ICML
2001
IEEE
16 years 8 months ago
Expectation Maximization for Weakly Labeled Data
We call data weakly labeled if it has no exact label but rather a numerical indication of correctness of the label "guessed" by the learning algorithm - a situation comm...
Yuri A. Ivanov, Bruce Blumberg, Alex Pentland