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» Learning Hierarchical Models of Scenes, Objects, and Parts
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3DIM
1999
IEEE
15 years 11 months ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...
ICCV
1995
IEEE
15 years 10 months ago
Fast Object Recognition in Noisy Images Using Simulated Annealing
A fast simulatedannealingalgorithmis developed for automatic object recognition. The object recognition problem is addressed as the problem of best describing a match between a hy...
Margrit Betke, Nicholas C. Makris
MMDB
2004
ACM
136views Multimedia» more  MMDB 2004»
16 years 1 days ago
A motion based scene tree for browsing and retrieval of compressed videos
This paper describes a fully automatic content-based approach for browsing and retrieval of MPEG-2 compressed video. The first step of the approach is the detection of shot bound...
Haoran Yi, Deepu Rajan, Liang-Tien Chia
IVC
2006
115views more  IVC 2006»
15 years 6 months ago
A motion-based scene tree for compressed video content management
This paper describes a fully automatic content-based approach for browsing and retrieval of MPEG-2 compressed video. The first step of the approach is the detection of shot bounda...
Haoran Yi, Deepu Rajan, Liang-Tien Chia
CIVR
2004
Springer
121views Image Analysis» more  CIVR 2004»
16 years 23 hour ago
Assessing Scene Structuring in Consumer Videos
Abstract. Scene structuring is a video analysis task for which no common evaluation procedures have been fully adopted. In this paper, we present a methodology to evaluate such tas...
Daniel Gatica-Perez, Napat Triroj, Jean-Marc Odobe...