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HIS
2008
15 years 8 months ago
Neural Plasticity and Minimal Topologies for Reward-Based Learning
Artificial Neural Networks for online learning problems are often implemented with synaptic plasticity to achieve adaptive behaviour. A common problem is that the overall learning...
Andrea Soltoggio
ANTSW
2010
Springer
15 years 4 months ago
A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
Pablo Romero, Franco Robledo, Pablo Rodrígu...
CIG
2006
IEEE
16 years 17 days ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
AIEDU
2008
162views more  AIEDU 2008»
15 years 6 months ago
Designing Learning by Teaching Agents: The Betty's Brain System
The idea that teaching others is a powerful way to learn is intuitively compelling and supported in the research literature. We have developed computer-based, domain-independent Te...
Krittaya Leelawong, Gautam Biswas
CIG
2006
IEEE
16 years 17 days ago
Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation
Abstract— This paper compares the use of temporal difference learning (TDL) versus co-evolutionary learning (CEL) for acquiring position evaluation functions for the game of Othe...
Simon M. Lucas, Thomas Philip Runarsson