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AAAI
2012
13 years 10 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
ICALT
2007
IEEE
16 years 2 months ago
Personality and collaborative learning experience
This paper explored whether a consideration of the personality type of each learner would extend collaborative learning experiences under a distant learning or e-learning environm...
Amal Al-Dujaily, Hokyoung Ryu
ICALT
2006
IEEE
16 years 1 months ago
VISOLE: A New Game-based Situated Learning Paradigm
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a new Game-based Situated Learning Paradigm for Web-based teaching and learning, which aims to help students ...
Junjie Shang, Morris Siu Yung Jong, Fong Lok Lee, ...
ECTEL
2008
Springer
15 years 9 months ago
Supporting Reflection in Informal Learning
: This paper analyzes how different visualisations of interaction information can be used to indicate user activity and support informal learning. The question for research is how ...
Christian Glahn
WEBNET
2001
15 years 9 months ago
What is a learning object, technically?
After analysing the reuse of learning resources from different pedagogical paradigms, this paper argues that there is an obvious gap between the learning technology community and t...
Albert Ip, Iain Morrison, Mike Currie