We consider the problem of labeling a partially labeled graph. This setting may arise in a number of situations from survey sampling to information retrieval to pattern recognition...
Epistemic games are designed to help players develop domain-specific expertise that characterizes how professionals in a particular domain reason, communicate, and act [1, 11]. To ...
This paper addresses software plasticity, i.e. the ability of interactive systems to adapt to context of use while preserving user-centered properties. In plasticity, a classical a...
Active learning (AL) promises to reduce the cost of annotating labeled datasets for trainable human language technologies. Contrary to expectations, when creating labeled training...
: Conventional discussion environments provide the technical platform for distributed discussion and collaboration, but apart from some statistical data collected, rarely provide i...