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ROBOCUP
1999
Springer
122views Robotics» more  ROBOCUP 1999»
15 years 11 months ago
The RoboCup - NAIST
Abstract. To make a robot team perform a soccer game, various technologies must be developed. To date, we constructed a multi-sensor based mobile robot for robotic soccer research....
Takayuki Nakamura, Kazunori Terada, Hideaki Takeda...
AIIDE
2008
15 years 9 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
WSC
2008
15 years 9 months ago
Dynamic security: An agent-based model for airport defense
The Department of Homeland Security (DHS) shifted the focus of airport security in 2004 to incorporate the need to continuously and rapidly adapt security to shifting threats. MIT...
William E. Weiss
ACSW
2004
15 years 8 months ago
Early Assessment of Classification Performance
The ability to distinguish between objects is the fundamental to learning and intelligent behavior in general. The difference between two things is the information we seek; the pr...
Bostjan Brumen, Izidor Golob, Hannu Jaakkola, Tatj...
DAGSTUHL
2003
15 years 8 months ago
Removing Some 'A' from AI: Embodied Cultured Networks
We embodied networks of cultured biological neurons in simulation and in robotics. This is a new research paradigm to study learning, memory, and information processing in real tim...
Douglas J. Bakkum, Alexander C. Shkolnik, Guy Ben-...