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ACMIDC
2010
15 years 10 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
HRI
2007
ACM
15 years 10 months ago
Interactive robot task training through dialog and demonstration
Effective human/robot interfaces which mimic how humans interact with one another could ultimately lead to robots being accepted in a wider domain of applications. We present a fr...
Paul E. Rybski, Kevin Yoon, Jeremy Stolarz, Manuel...
APCHI
2004
IEEE
15 years 10 months ago
Designing for Flow in a Complex Activity
One component of a user's interaction with computer systems is commonly referred to as `flow'. Flow is an important consideration in interactive system design as it enca...
Jon M. Pearce, Steve Howard
EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
GECCO
2006
Springer
206views Optimization» more  GECCO 2006»
15 years 10 months ago
Adaptive discretization for probabilistic model building genetic algorithms
This paper proposes an adaptive discretization method, called Split-on-Demand (SoD), to enable the probabilistic model building genetic algorithm (PMBGA) to solve optimization pro...
Chao-Hong Chen, Wei-Nan Liu, Ying-Ping Chen