Sciweavers

12673 search results - page 384 / 2535
» Learning while designing
Sort
View
215
Voted
HPDC
2005
IEEE
16 years 1 months ago
Design and implementation tradeoffs for wide-area resource discovery
This paper describes the design and implementation of SWORD, a scalable resource discovery service for widearea distributed systems. In contrast to previous systems, SWORD allows ...
David L. Oppenheimer, Jeannie R. Albrecht, David A...
CSB
2003
IEEE
16 years 22 days ago
Group Testing With DNA Chips: Generating Designs and Decoding Experiments
DNA microarrays are a valuable tool for massively parallel DNA-DNA hybridization experiments. Currently, most applications rely on the existence of sequence-specific oligonucleot...
Alexander Schliep, David C. Torney, Sven Rahmann
CONEXT
2006
ACM
15 years 9 months ago
Optimal design of high density 802.11 WLANs
Abstract: The provisioning of high throughput performance infrastructure wireless networks necessitates the deployment of a high density of Access Points. While the latter improves...
Vivek P. Mhatre, Konstantina Papagiannaki
IJMMS
2008
62views more  IJMMS 2008»
15 years 7 months ago
Iterative design of MOVE: A situationally appropriate vehicle navigation system
Drivers need assistance when navigating an unfamiliar route. In-vehicle navigation systems have improved in recent years due to the technology advances, but are sometimes problema...
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson
215
Voted
CHI
2004
ACM
16 years 7 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland