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HPCC
2007
Springer
15 years 11 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
CORR
2010
Springer
124views Education» more  CORR 2010»
15 years 7 months ago
Integer-Forcing Linear Receivers
Abstract--Linear receivers are often used to reduce the implementation complexity of multiple antenna systems. In a traditional linear receiver architecture, the receive antennas a...
Jiening Zhan, Bobak Nazer, Uri Erez, Michael Gastp...
VLSID
2007
IEEE
100views VLSI» more  VLSID 2007»
16 years 7 months ago
Hardware Efficient Piecewise Linear Branch Predictor
Piecewise linear branch predictor has been demonstrated to have superior prediction accuracy; however, its huge hardware overhead prevents the predictor from being practical in the...
Jiajin Tu, Jian Chen, Lizy K. John
DCC
2003
IEEE
16 years 6 months ago
Linear Programming Optimization for Video Coding under Multiple Constraints
This paper introduces a linear programming (LP) technique that performs ratedistortion based optimization for constrained video coding. Given the assumption of piecewise linear an...
Yegnaswamy Sermadevi, Sheila S. Hemami
MIG
2009
Springer
16 years 1 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt