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FMCAD
2007
Springer
15 years 11 months ago
Improved Design Debugging Using Maximum Satisfiability
In today's SoC design cycles, debugging is one of the most time consuming manual tasks. CAD solutions strive to reduce the inefficiency of debugging by identifying error sourc...
Sean Safarpour, Hratch Mangassarian, Andreas G. Ve...
CVPR
2005
IEEE
15 years 9 months ago
Dense Photometric Stereo Using Tensorial Belief Propagation
We address the normal reconstruction problem by photometric stereo using a uniform and dense set of photometric images captured at fixed viewpoint. Our method is robust to spurio...
Kam-Lun Tang, Chi-Keung Tang, Tien-Tsin Wong
CGF
2006
166views more  CGF 2006»
15 years 7 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
ICASSP
2011
IEEE
14 years 11 months ago
Multicast transmit beamforming using a randomize-in-time strategy
Recently there has been much interest in using transmit beamforming to provide multi-antenna physical-layer multicasting. A state of the art in this context is the semidefinite r...
Sissi X. Wu, Wing-Kin Ma
ICIAP
2005
ACM
16 years 7 months ago
3D Surface Reconstruction from Scattered Data Using Moving Least Square Method
This paper presents an efficient implementation of moving least square(MLS) approximation for 3D surface reconstruction. The smoothness of the MLS is mainly determined by the weigh...
Soon-Jeong Ahn, Jaechil Yoo, Byung-Gook Lee, Joon-...