Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
This paper develops a technique that uniquely combines the advantages of static scheduling and dynamic scheduling to reduce the energy consumed in modern superscalar processors wi...
In this chapter, we describe a view of statistical learning in the inductive logic programming setting based on kernel methods. The relational representation of data and background...
We present a slicing approach for analyzing logic programs with respect to non-termination. The notion of a failure-slice is presented which is an executable reduced fragment of th...
The paper presents an approach to reasoning about Web services in a temporal action theory. Web services are described by specifying their interaction protocols in an action theory...