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CLIMA
2006
15 years 9 months ago
Multi-Agent FLUX for the Gold Mining Domain (System Description)
FLUX is a declarative, CLP-based programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledg...
Stephan Schiffel, Michael Thielscher
RP
2009
Springer
103views Control Systems» more  RP 2009»
16 years 2 months ago
On Yen's Path Logic for Petri Nets
In [13], Yen defines a class of formulas for paths in Petri nets and claims that its satisfiability problem is EXPSPACE-complete. In this paper, we show that in fact the satisfi...
Mohamed Faouzi Atig, Peter Habermehl
ACL
1998
15 years 8 months ago
Learning Constraint Grammar-style Disambiguation Rules using Inductive Logic Programming
This paper reports a pilot study, in which Constraint Grammar inspiredruleswere learnt using the Progol machine-learning system. Rules discarding faulty readings of ambiguously ta...
Nikolaj Lindberg, Martin Eineborg
CORR
2008
Springer
106views Education» more  CORR 2008»
15 years 7 months ago
Modular difference logic is hard
In connection with machine arithmetic, we are interested in systems of constraints of the form x + k y + k . Over integers, the satisfiability problem for such systems is polynomi...
Nikolaj Bjørner, Andreas Blass, Yuri Gurevi...
199
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IAJIT
2006
225views more  IAJIT 2006»
15 years 7 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner