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ICALT
2008
IEEE
16 years 2 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
ICALT
2006
IEEE
16 years 1 months ago
Vicarious Learning and Multimodal Dialogue
Vicarious Learning is learning from watching others learn. We believe that this is a powerful model for computer-based learning. Learning episodes can be captured and replayed to ...
John Lee
ECTEL
2010
Springer
15 years 6 months ago
Learning from Erroneous Examples: When and How Do Students Benefit from Them?
We investigate whether erroneous examples in the domain of fractions can help students learn from common errors of other students presented in a computer-based system. Presenting t...
Dimitra Tsovaltzi, Erica Melis, Bruce M. McLaren, ...
SIGIR
2011
ACM
14 years 10 months ago
Fast context-aware recommendations with factorization machines
The situation in which a choice is made is an important information for recommender systems. Context-aware recommenders take this information into account to make predictions. So ...
Steffen Rendle, Zeno Gantner, Christoph Freudentha...
ICALT
2007
IEEE
16 years 1 months ago
The Design of e-Learning Environment Oriented for Personalized Adaptability
A design of e-Learning environment is described for personalized adaptability. At first, we explain the whole system of our learning management system, WebClass RAPSODY, which has...
Toshie Ninomiya, Ken Nakayama, Miyuki Shimizu, Fum...