We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
Abstract. Based on theoretical issues and neurobiological evidence, considerable interest has recently focused on dynamic computational elements in neural systems. Such elements re...
In this paper, we present a framework for a robotic system with the ability to perform real-world manipulation tasks. The complexity of such tasks determines the precision and fre...
Danica Kragic, Lars Petersson, Henrik I. Christens...
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...
Abstract— Enabling mobile robots to assemble large structures in constrained environments requires planning systems that are both capable of dealing with high complexity and can ...