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» Managing Spawned Virtual Networks
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HICSS
2003
IEEE
129views Biometrics» more  HICSS 2003»
15 years 11 months ago
Peer-to-Peer Networks for Virtual Home Environments
This paper presents au approach to extend OSGi server based home networks with JXTA’s peer-topeer (PZP) technoIogy to a mzdti-server home environment connecting multiple private...
Chris Loeser, Wolfgang Müller 0003, Frank Ber...
HPCA
2002
IEEE
16 years 6 months ago
CableS: Thread Control and Memory Management Extensions for Shared Virtual Memory Clusters
Clusters of high-end workstations and PCs are currently used in many application domains to perform large-scale computations or as scalable servers for I/O bound tasks. Although c...
Peter Jamieson, Angelos Bilas
CONEXT
2008
ACM
15 years 8 months ago
DaVinci: dynamically adaptive virtual networks for a customized internet
Running multiple virtual networks, customized for different performance objectives, is a promising way to support diverse applications over a shared substrate. Despite being simpl...
Jiayue He, Rui Zhang-Shen, Ying Li, Cheng-Yen Lee,...
SIGCOMM
2009
ACM
16 years 28 days ago
Diverter: a new approach to networking within virtualized infrastructures
As virtualized data-centres become the back-end platforms behind a new generation of utility and cloud computing infrastructures (such as AmazonAWS [1]) their multi-tenancy, scale...
Aled Edwards, Anna Fischer, Antonio Lain
IV
2007
IEEE
98views Visualization» more  IV 2007»
16 years 21 days ago
An infrastructure for remote virtual exploration on PDAs
In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...