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NETGAMES
2005
ACM
16 years 24 days ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
GROUP
2003
ACM
16 years 15 days ago
Communities of action: a cognitive and social approach to the design of CSCW systems
Most current theories about collective cognitive activities in limited groups apply to structurally closed co-operative situations Here we propose to work in the framework of inte...
Manuel Zacklad
MM
2003
ACM
168views Multimedia» more  MM 2003»
16 years 15 days ago
Interacting with audio streams for entertainment and communication
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Mat C. Hans, Mark T. Smith
INFOSCALE
2007
ACM
15 years 8 months ago
A distributed incremental nearest neighbor algorithm
Searching for non-text data (e.g., images) is mostly done by means of metadata annotations or by extracting the text close to the data. However, supporting real content-based audi...
Fabrizio Falchi, Claudio Gennaro, Fausto Rabitti, ...
FIS
2010
15 years 5 months ago
Energy Consumption Information Services for Smart Home Inhabitants
We investigate services giving users an adequate insight on his or her energy consumption habits in order to optimize it in the long run. The explored energy awareness services are...
Michael Schwanzer, Anna Fensel