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JMLR
2012
13 years 10 months ago
Deep Learning Made Easier by Linear Transformations in Perceptrons
We transform the outputs of each hidden neuron in a multi-layer perceptron network to have zero output and zero slope on average, and use separate shortcut connections to model th...
Tapani Raiko, Harri Valpola, Yann LeCun
MOBIHOC
2008
ACM
16 years 7 months ago
Generic mobility simulation framework (GMSF)
Vehicular ad-hoc networks with inter-vehicular communications are a prospective technology which contributes to safer and more efficient roads and offers information and entertain...
Rainer Baumann, Franck Legendre, Philipp Sommer
IPSN
2007
Springer
16 years 1 months ago
The regiment macroprogramming system
The development of high-level programming environments is essential if wireless sensor networks are to be accessible to nonexperts. In this paper, we present the Regiment system, ...
Ryan Newton, Greg Morrisett, Matt Welsh
MSS
2005
IEEE
182views Hardware» more  MSS 2005»
16 years 1 months ago
Evaluation of Advanced TCP Stacks in the iSCSI Environment using Simulation Model
Enterprise storage demands have overwhelmed traditional storage mechanisms and have led to the development of Storage Area Networks (SANs). This has resulted in the design of SCSI...
Girish Motwani, K. Gopinath
NETGAMES
2005
ACM
16 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...