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SPAA
2006
ACM
16 years 20 days ago
Towards a scalable and robust DHT
The problem of scalable and robust distributed data storage has recently attracted a lot of attention. A common approach in the area of peer-to-peer systems has been to use a dist...
Baruch Awerbuch, Christian Scheideler
197
Voted
JSSPP
2005
Springer
16 years 6 days ago
AnthillSched: A Scheduling Strategy for Irregular and Iterative I/O-Intensive Parallel Jobs
Irregular and iterative I/O-intensive jobs need a different approach from parallel job schedulers. The focus in this case is not only the processing requirements anymore: memory, ...
Luís Fabrício Wanderley Góes,...
OTM
2005
Springer
16 years 6 days ago
An XML-Based Cross-Language Framework
Abstract. We introduce XMLVM, a Turing complete XML-based programming language based on a stack-based, virtual machine. We show how XMLVM can automatically be created from Java cla...
Arno Puder
CLUSTER
2003
IEEE
16 years 19 hour ago
A Performance Monitor Based on Virtual Global Time for Clusters of PCs
Debugging the performance of parallel and distributed systems remains a difficult task despite the widespread use of middleware packages for automatic distribution, communication...
Michela Taufer, Thomas Stricker
203
Voted
NETGAMES
2003
ACM
15 years 12 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson