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NETGAMES
2005
ACM
16 years 1 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
198
Voted
IEEEPACT
2003
IEEE
16 years 26 days ago
Reducing Datapath Energy through the Isolation of Short-Lived Operands
We present a technique for reducing the power dissipation in the course of writebacks and committments in a datapath that uses a dedicated architectural register file (ARF) to hol...
Dmitry Ponomarev, Gurhan Kucuk, Oguz Ergin, Kanad ...
230
Voted
MTA
2006
125views more  MTA 2006»
15 years 7 months ago
QCWS: an implementation of QoS-capable multimedia web services
QoS, that defines service quality such as latency, availability, timeliness and reliability, is important for web applications that provide real-time information, multimedia conte...
Tao Yu, Kwei-Jay Lin
DAC
2009
ACM
15 years 5 months ago
A physical unclonable function defined using power distribution system equivalent resistance variations
For hardware security applications, the availability of secret keys is a critical component for secure activation, IC authentication and for other important applications including...
Ryan Helinski, Dhruva Acharyya, Jim Plusquellic
3DPVT
2002
IEEE
172views Visualization» more  3DPVT 2002»
16 years 17 days ago
3D objects visualization for remote interactive medical applications
3D medical images produced in health centers represent tremendous amounts of data spread over different places. Automatic processing of these data often allow quantitative and rep...
Johan Montagnat, Eduardo Davila, Isabelle E. Magni...