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» Measuring visual consistency in 3d rendering systems
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ESA
2005
Springer
113views Algorithms» more  ESA 2005»
16 years 5 hour ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski
ICRA
2009
IEEE
167views Robotics» more  ICRA 2009»
16 years 1 months ago
Articulated object tracking by rendering consistent appearance parts
— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
IJRR
2010
130views more  IJRR 2010»
15 years 5 months ago
CAD Model-based Tracking and 3D Visual-based Control for MEMS Microassembly
This paper investigates sequential robotic microassembly for the construction of 3D micro-electro-mechanical systems (MEMS) structures using a 3D visual servoing approach. The pre...
Brahim Tamadazte, Éric Marchand, Sounkalo D...
CVPR
2007
IEEE
16 years 8 months ago
Flexible Object Models for Category-Level 3D Object Recognition
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
Akash Kushal, Cordelia Schmid, Jean Ponce
IV
2009
IEEE
187views Visualization» more  IV 2009»
16 years 1 months ago
Dynamic Mapping of Raster-Data for 3D Geovirtual Environments
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
Matthias Trapp, Jürgen Döllner