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DIGRA
2003
Springer
16 years 9 days ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith
WISES
2003
15 years 8 months ago
Automatic Recovery of the TTP/A Sensor/Actuator Network
Abstract — Since sensor/actuator networks are to be used in error-prone environments, it is required that media access protocols for such networks are tolerant to failures. Field...
Wilfried Steiner, Wilfried Elmenreich
CSCW
2011
ACM
15 years 2 months ago
Network properties and social sharing of emotions in social awareness streams
The relationship between social sharing of emotions, social networks and social ties is an ongoing topic of research. Such sharing of emotions occurs frequently in “social aware...
Funda Kivran-Swaine, Mor Naaman
215
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ASUNAM
2010
IEEE
14 years 10 months ago
A Study on Social Network Metrics and Their Application in Trust Networks
Social network analysis has recently gained a lot of interest because of the advent and the increasing popularity of social media, such as blogs, social networks, microblogging, o...
Iraklis Varlamis, Magdalini Eirinaki, Malamati D. ...
NCA
2003
IEEE
16 years 11 days ago
Performance Analysis of an Application-level Cooperative Control Protocol
This paper proposes the modeling and the performance analysis of a high-level control protocol – COCOP, which enables cooperative groups of clients to control a shared server de...
Giancarlo Fortino, Carlo Mastroianni, Wilma Russo