s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
In this paper, we propose an unsupervised approach to automatically synthesize Wikipedia articles in multiple languages. Taking an existing high-quality version of any entry as co...
With product reviews growing in depth and becoming more numerous, it is growing challenge to acquire a comprehensive understanding of their contents, for both customers and produc...
Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...