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DSN
2003
IEEE
16 years 27 days ago
A Study of Packet Delivery Performance during Routing Convergence
Internet measurements have shown that network failures happen frequently, and that existing routing protocols can take multiple seconds, or even minutes, to converge after a failu...
Dan Pei, Lan Wang, Daniel Massey, Shyhtsun Felix W...
DSRT
2003
IEEE
16 years 27 days ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
ICNP
2002
IEEE
16 years 17 days ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul
SC
2000
ACM
15 years 12 months ago
The Failure of TCP in High-Performance Computational Grids
Distributed computational grids depend on TCP to ensure reliable end-to-end communication between nodes across the wide-area network (WAN). Unfortunately, TCP performance can be a...
Wu-chun Feng, Peerapol Tinnakornsrisuphap
ICNP
1999
IEEE
15 years 12 months ago
A Behavioral Model of Web Traffic
The growing importance of Web traffic on the Internet makes it important that we have accurate traffic models in order to plan and provision. In this paper we present a Web traffi...
Hyoung-Kee Choi, John O. Limb
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