An encounter-based network is a frequently-disconnected wireless ad-hoc network requiring nearby neighbors to store and forward data utilizing mobility and encounters over time. U...
PLAN is a language designed for programming active networks, and can more generally be regarded as a model of mobile computation. PLAN generalizes the paradigm of imperative funct...
Given the dizzying pace of change in computer science, trying to look too far into the future of software engineering is hard. However, it might be possible to predict the future ...
Commodity smartphones and tablet devices now come equipped with a variety of sensors, including accelerometers, multiple positioning sensors, magnetic compasses, and inertial sens...
Lenin Ravindranath, Calvin C. Newport, Hari Balakr...
This paper presents "Self-Chord," a peer-to-peer (P2P) system that inherits the ability of Chord-like structured systems for the construction and maintenance of an overla...
Agostino Forestiero, Emilio Leonardi, Carlo Mastro...