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NETGAMES
2004
ACM
16 years 21 days ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
INTERSENSE
2006
ACM
16 years 1 months ago
Particle-based methodology for representing mobile ad-hoc networks
—We present a methodology based on physics laws and particles in order to represent, simulate, and architect advanced networking models. We introduce a mathematical formalism wit...
Carlos J. Martinez, Marisa López, Luis C. E...
ICRA
2003
IEEE
171views Robotics» more  ICRA 2003»
16 years 17 days ago
Motion planning for multiple mobile robots using dynamic networks
- A new motion planning framework is presented that enables multiple mobile robots with limited ranges of sensing and communication to maneuver and achieve goals safely in dynamic ...
Christopher M. Clark, Stephen M. Rock, Jean-Claude...
GLOBECOM
2008
IEEE
16 years 1 months ago
Location-Aware Cooperative Communications Utilizing Linear Network Coding
— Cooperative communication can be used to reduce the transmit power of distant mobile units, compared to conventional direct transmission, given the same quality-of-service. How...
Hung-Quoc Lai, Ahmed S. Ibrahim, K. J. Ray Liu
VTC
2007
IEEE
161views Communications» more  VTC 2007»
16 years 1 months ago
Evaluating Video Streaming Over GPRS/UMTS Networks: A Practical Case
— In this paper, we focus on analyzing video streaming service performance on real networks. We propose a non intrusive methodology based on mobile devices as clients, instead of...
Almudena Diaz-Zayas, Pedro Merino, Laura Panizo, A...