Recent advancements in video and audio codec technologies (e.g., RealVideo [18]) make multimedia streaming possible across a wide range of network conditions. With an increasing t...
Zhuoqing Morley Mao, Hoi-sheung Wilson So, Byungho...
—We study throughput-optimal scheduling/routing over mobile ad-hoc networks with time-varying (fading) channels. Traditional back-pressure algorithms (based on the work by Tassiu...
Mobile networks are becoming increasingly popular as a means for distributing information to a large number of users. In comparison to wired networks, mobile networks are distingu...
Multi-homed mobile hosts situated in physical proximity may spontaneously team up to run high-bandwidth applications by pooling their low wireless wide-area network (WWAN) bandwid...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...