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GI
2009
Springer
15 years 12 months ago
A Serious Mobile Game for Landmark Production - A Work in Progress Report
: Serious games are defined as games with a purpose. These games serve a purpose beyond play in difference to games, whose purpose is nothing than the play activity itself. Human C...
Lars Harzem, Tobias Hartge, Carolin Hubatsch, Kevi...
MATA
2001
Springer
15 years 11 months ago
Multipoint-to-Point Routing with QoS Guarantees Using Mobile Agents
To overcome the shortcomings of existing IP networks and to facilitate the overall quality-of-service (QoS) provisioning in the near-future networks, new technologies such as Multi...
Sergio González-Valenzuela, Victor C. M. Le...
MOBIHOC
2000
ACM
15 years 11 months ago
Dynamic quality-of-service for mobile ad hoc networks
In this paper we discuss the dynamic network characteristics of mobile ad hoc networks, and explore problems that arise when attempting to provide QoS support in this environment....
M. Mirhakkak, N. Schult, D. Thomson
ICDCS
1997
IEEE
15 years 11 months ago
Effect of Connection Rerouting on Application Performance in Mobile Networks
—The increasing deployment of wireless access technology, along with the emergence of high speed integrated service networks, such as ATM, promises to provide mobile users with u...
Partho Pratim Mishra, Mani B. Srivastava
MOBICOM
1997
ACM
15 years 11 months ago
Composable ad-hoc Mobile Services for Universal Interaction
This paperintroduces the notion of “universalinteraction,” allowing a device to adapt its functionality to exploit services it discovers as it moves into a new environment. Us...
Todd D. Hodes, Randy H. Katz, Edouard Servan-Schre...