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STOC
2003
ACM
137views Algorithms» more  STOC 2003»
16 years 7 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
16 years 1 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
GLOBECOM
2009
IEEE
15 years 5 months ago
Dogfight in Spectrum: Jamming and Anti-Jamming in Multichannel Cognitive Radio Systems
Primary user emulation attack in multichannel cognitive radio systems is discussed. An attacker is assumed to be able to send primary-user-like signals during spectrum sensing peri...
Husheng Li, Zhu Han
ACSD
2005
IEEE
162views Hardware» more  ACSD 2005»
16 years 1 months ago
Complexity Results for Checking Distributed Implementability
We consider the distributed implementability problem as: Given a labeled transition system TS together with a distribution ∆ of its actions over a set of processes, does there ex...
Keijo Heljanko, Alin Stefanescu
AMAST
2004
Springer
16 years 24 days ago
On Guard: Producing Run-Time Checks from Integrity Constraints
Abstract. Software applications are inevitably concerned with data integrity, whether the data is stored in a database, files, or program memory. An integrity guard is code execut...
Michael Benedikt, Glenn Bruns