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NIPS
2003
15 years 9 months ago
All learning is Local: Multi-agent Learning in Global Reward Games
In large multiagent games, partial observability, coordination, and credit assignment persistently plague attempts to design good learning algorithms. We provide a simple and efļ¬...
Yu-Han Chang, Tracey Ho, Leslie Pack Kaelbling
CORR
2010
Springer
140views Education» more  CORR 2010»
15 years 7 months ago
Coverage games in small cells networks
Abstract: This paper considers the problem of cooperative power control in distributed small cell wireless networks. We introduce a novel framework, based on repeated games, which ...
Mael Le Treust, Hamidou Tembine, Samson Lasaulce, ...
JCT
2010
92views more  JCT 2010»
15 years 6 months ago
Enumeration by kernel positions for strongly Bernoulli type truncation games on words
We find the winning strategy for a class of truncation games played on words. As a consequence of the present author’s recent results on some of these games we obtain new formul...
Gábor Hetyei
EDUTAINMENT
2007
Springer
16 years 1 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
ISWC
1997
IEEE
15 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...