We consider the setting of L-nets, recently introduced by Faggian and Maurel as a game model of concurrent interaction and based on Girard’s Ludics. We show how L-nets satisfying...
— We propose a game theoretic pricing mechanism for statistically guaranteed service in packet-switched networks. The mechanism provides congestion control, differentiated qualit...
We give a brief overview of the main characteristics of diagrammatic reasoning, analyze a case of human reasoning in a mastermind game, and explain why hybrid representation system...
In order to analyze or better develop modern computer games it is critical to have an appropriate representation framework. In this paper a symbolic representation of modern comput...
Abstract. We report on a case study in applying different formal methods to model and verify an architecture for administrating digital signatures. The architecture comprises seve...
David A. Basin, Hironobu Kuruma, Kunihiko Miyazaki...