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PCM
2001
Springer
139views Multimedia» more  PCM 2001»
16 years 7 hour ago
Fast and Robust Sprite Generation for MPEG-4 Video Coding
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
Yan Lu, Wen Gao, Feng Wu
193
Voted
PCM
2001
Springer
150views Multimedia» more  PCM 2001»
16 years 7 hour ago
Unsupervised Analysis of Human Gestures
Recognition of human gestures is important for analysis and indexing of video. To recognize human gestures on video, generally a large number of training examples for each individu...
Tianshu Wang, Heung-Yeung Shum, Ying-Qing Xu, Nann...
RE
2001
Springer
16 years 5 hour ago
Reconciling Software Requirements and Architectures: The CBSP Approach
Little guidance and few methods are available to refine a set of software requirements into an architecture satisfying those requirements. Part of the challenge stems from the fac...
Paul Grünbacher, Alexander Egyed, Nenad Medvi...
213
Voted
RECOMB
2001
Springer
16 years 5 hour ago
Extracting structural information using time-frequency analysis of protein NMR data
High-throughput, data-directed computational protocols for Structural Genomics (or Proteomics) are required in order to evaluate the protein products of genes for structure and fu...
Christopher James Langmead, Bruce Randall Donald
RT
2001
Springer
16 years 4 hour ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
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