This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of refe...
In this article a method is proposed for ball tracking using 100 Hz computer vision in a semi-automated foosball table. In this application the behavior of the ball is highly dynam...
Multicore platforms are predicted to become significantly larger in the coming years. Given that real-time workloads will inevitably be deployed on such platforms, the scalabilit...
—Wormhole switching with fixed priority preemption has been proposed as a possible solution for real-time on-chip communication. However, none of current priority assignment pol...
In this paper, we address the power-aware scheduling of sporadic constrained-deadline hard real-time tasks using dynamic voltage scaling upon multiprocessor platforms. We propose ...