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RTCSA
1998
IEEE
15 years 12 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
RTAS
2007
IEEE
16 years 2 months ago
Hijack: Taking Control of COTS Systems for Real-Time User-Level Services
This paper focuses on a technique to empower commercial-off-the-shelf (COTS) systems with an execution environment, and corresponding services, to support realtime and embedded ap...
Gabriel Parmer, Richard West
CODES
2006
IEEE
16 years 1 months ago
Generic netlist representation for system and PE level design exploration
Designer productivity and design predictability are vital factors for successful embedded system design. Shrinking time-to-market and increasing complexity of these systems requir...
Bita Gorjiara, Mehrdad Reshadi, Pramod Chandraiah,...
FPL
2004
Springer
110views Hardware» more  FPL 2004»
16 years 1 months ago
Versatile Imaging Architecture Based on a System on Chip
Abstract. In this paper, a novel architecture dedicated to image processing is presented. The most original aspect of the approach is the use of a System On Chip implemented in a F...
Pierre Chalimbaud, François Berry
241
Voted
DATE
1999
IEEE
172views Hardware» more  DATE 1999»
16 years 1 days ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez