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» Modeling Concurrency with Geometry
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ICIP
2007
IEEE
16 years 1 months ago
Spatio-Temporal Registration Techniques for Relightable 3D Video
By jointly applying a model-based marker-less motion capture approach and multi-view texture generation 3D Videos of human actors can be reconstructed from multi-view video stream...
Naveed Ahmed, Christian Theobalt, Marcus A. Magnor...
LICS
2007
IEEE
16 years 1 months ago
Light Logics and Optimal Reduction: Completeness and Complexity
Typing of lambda-terms in Elementary and Light Affine Logic (EAL , LAL resp.) has been studied for two different reasons: on the one hand the evaluation of typed terms using LAL ...
Patrick Baillot, Paolo Coppola, Ugo Dal Lago
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
16 years 1 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
COCOA
2007
Springer
16 years 1 months ago
A New Exact Algorithm for the Two-Sided Crossing Minimization Problem
The Two-Sided Crossing Minimization (TSCM) problem calls for minimizing the number of edge crossings of a bipartite graph where the two sets of vertices are drawn on two parallel l...
Lanbo Zheng, Christoph Buchheim
ACCV
2007
Springer
16 years 1 months ago
Multiperspective Distortion Correction Using Collineations
We present a new framework for correcting multiperspective distortions using collineations. A collineation describes the transformation between the images of a camera due to change...
Yuanyuan Ding and Jingyi Yu