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GAMESEC
2010
139views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
Design of Network Topology in an Adversarial Environment
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Assane Gueye, Jean C. Walrand, Venkat Anantharam
NAACL
2010
15 years 4 months ago
Syntactic/Semantic Structures for Textual Entailment Recognition
In this paper, we describe an approach based on off-the-shelf parsers and semantic resources for the Recognizing Textual Entailment (RTE) challenge that can be generally applied t...
Yashar Mehdad, Alessandro Moschitti, Fabio Massimo...
EMNLP
2004
15 years 8 months ago
Dependencies vs. Constituents for Tree-Based Alignment
Given a parallel parsed corpus, statistical treeto-tree alignment attempts to match nodes in the syntactic trees for a given sentence in two languages. We train a probabilistic tr...
Daniel Gildea
NAACL
2004
15 years 8 months ago
Training Tree Transducers
Many probabilistic models for natural language are now written in terms of hierarchical tree structure. Tree-based modeling still lacks many of the standard tools taken for grante...
Jonathan Graehl, Kevin Knight
LATA
2009
Springer
16 years 1 months ago
Rigid Tree Automata
We introduce the class of Rigid Tree Automata (RTA), an extension of standard bottom-up automata on ranked trees with distinguished states called rigid. Rigid states define a rest...
Florent Jacquemard, Francis Klay, Camille Vacher