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» Modeling the Human in Human Factors
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HUC
2009
Springer
16 years 6 days ago
The commodification of location: dynamics of power in location-based systems
Location-based ubiquitous computing systems are entering mainstream society and becoming familiar parts of everyday life. However, the settings in which they are deployed are alre...
Irina Shklovski, Janet Vertesi, Emily Troshynski, ...
ACMACE
2007
ACM
15 years 11 months ago
Rhythmism: a VJ performance system with maracas based devices
WeproposeanonconventionalVJperformancesystemrhythmismwhichusesan original maraca based device that has 2 different functions, material maraca and effect maraca. Rhythmism uses the...
Satoru Tokuhisa, Yukinari Iwata, Masa Inakage
ACMIDC
2009
15 years 11 months ago
Designing for physical-digital correspondence in tangible learning environments
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Sara Price, Taciana Pontual Falcão
CHI
2010
ACM
15 years 11 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
ACMIDC
2009
15 years 11 months ago
Simple tangible language elements for young children
We propose simple tangible language elements for very young children to use when constructing programmes. The equivalent Turtle Talk instructions are given for comparison. Two exa...
Andrew Cyrus Smith