Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
The ability to incorporate low-power, wireless communication into embedded devices gives rise to a new genre of embedded software that is distributed, dynamic, and adaptive. This p...
David E. Culler, Jason L. Hill, Philip Buonadonna,...
We introduce Hybrid Sequence Charts (HySCs) as a visual description technique for communication in hybrid system models. To that end, we adapt a subset of the well-known MSC synta...
Production of reliable and flexible distributed applications is a growing area of interest and research. Various middleware technologies are often used as the communication infras...
When viewing images on a monitor, we are adapted to the lighting conditions of our viewing environment as well as the monitor itself, which can be very different from the lighting ...