Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
We study the minimum-costbounded-skewrouting tree (BST) problem under the linear delay model. This problem captures several engineering tradeoffs in the design of routing topologi...
Dennis J.-H. Huang, Andrew B. Kahng, Chung-Wen Alb...
The increasing usage of Application Specific Instruction Set Processors (ASIPs) in audio and video telecommunications has made strong demands on the rapid availability of dedicat...
Clifford Liem, Pierre G. Paulin, Marco Cornero, Ah...
The current model for multicast transmission of video over the Internet assumes that a fixed average bandwidth is uniformly present throughout the network. Consequently, sources ...