Sciweavers

3406 search results - page 292 / 682
» Modelling situations in intelligent agents
Sort
View
AIIDE
2008
15 years 9 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
AI
2004
Springer
15 years 7 months ago
Stable repeated strategies for information exchange between two autonomous agents
This paper deals with the problem of designing a strategy profile which will enable collaborative interaction between agents. In particular, we consider the problem of information...
Rina Azoulay-Schwartz, Sarit Kraus
AAMAS
2005
Springer
15 years 7 months ago
Learning and Exploiting Relative Weaknesses of Opponent Agents
Agents in a competitive interaction can greatly benefit from adapting to a particular adversary, rather than using the same general strategy against all opponents. One method of s...
Shaul Markovitch, Ronit Reger
IVA
2005
Springer
16 years 24 days ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
E4MAS
2006
Springer
15 years 11 months ago
Urban Traffic Control with Co-Fields
Traffic control can be regarded as a multiagent application in which car-agents and traffic-light-agents need to coordinate with each other to optimize the traffic flow and to avoi...
Marco Camurri, Marco Mamei, Franco Zambonelli