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NETGAMES
2006
ACM
16 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
SAC
2006
ACM
16 years 1 months ago
Digital geometry image analysis for medical diagnosis
This paper describes a new medical image analysis technique for polygon mesh surfaces of human faces for a medical diagnosis application. The goal is to explore the natural patter...
Jiandong Fang, Shiaofen Fang, Jeffrey Huang, Mihra...
SENSYS
2006
ACM
16 years 1 months ago
Data analysis tools for sensor-based science
Science is increasingly driven by data collected automatically from arrays of inexpensive sensors. The collected data volumes require a different approach from the scientists'...
Stuart Ozer, Jim Gray, Alexander S. Szalay, Andrea...
VRST
2006
ACM
16 years 1 months ago
P2P Network for very large virtual environment
The ever increasing speed of Internet connections has led to a point where it is actually possible for every end user to seamlessly share data on Internet. Peer-To-Peer (P2P) netw...
Romain Cavagna, Christian Bouville, Jér&oci...
ACSC
2005
IEEE
16 years 1 months ago
The Effect of Context and Application Type on Mobile Usability: An Empirical Study
This paper discusses the effect of context on mobile usability, proposes an expanded model of mobile application context, and conducts an empirical study to test a number of hypot...
Caspar Ryan, Atish Gonsalves
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