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MOBICOM
2004
ACM
16 years 26 days ago
A structured group mobility model for the simulation of mobile ad hoc networks
Realistic models for node movement are essential in simulating mobile ad hoc networks. Many MANET scenarios are most realistically represented using group movement, but existing g...
Ken Blakely, Bruce Lowekamp
NETGAMES
2004
ACM
16 years 26 days ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
SACMAT
2004
ACM
16 years 26 days ago
Using trust and risk in role-based access control policies
Emerging trust and risk management systems provide a framework for principals to determine whether they will exchange resources, without requiring a complete definition of their ...
Nathan Dimmock, András Belokosztolszki, Dav...
SC
2004
ACM
16 years 26 days ago
A Peer-to-Peer Replica Location Service Based on a Distributed Hash Table
A Replica Location Service (RLS) allows registration and discovery of data replicas. In earlier work, we proposed an RLS framework and described the performance and scalability of...
Min Cai, Ann L. Chervenak, Martin R. Frank
SLIP
2004
ACM
16 years 26 days ago
Optical solutions for system-level interconnect
Throughput, power consumption, signal integrity, pin count and routing complexity are all increasingly important interconnect issues that the system designer must deal with. Recen...
Ian O'Connor