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ACMACE
2004
ACM
16 years 2 days ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
MIDDLEWARE
2004
Springer
16 years 5 hour ago
Adaptive resource discovery for ubiquitous computing
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
Rae Harbird, Stephen Hailes, Cecilia Mascolo
AINA
2007
IEEE
16 years 1 months ago
The Community Stack: Concept and Prototype
Location awareness and mobility are main factors in pervasive computing. There is a lot of work focusing on develop location aware applications. Generalizing from location awarene...
Tuan Nguyen, Seng Wai Loke, Torab Torabi
WSCG
2001
167views more  WSCG 2001»
15 years 8 months ago
Component-Based Architectures for Computer Vision Systems
Research performed in the field of computer vision has steadily ignored recent advances in programming tools and techniques, relying on well-established traditional methods, such ...
A. Economopoulos, Drakoulis Martakos
ACMIDC
2009
15 years 10 months ago
"Playing with" museum exhibits: designing educational games mediated by mobile technology
In this paper, we describe two educational games mediated by mobile technology which were designed for use in the context of a traditional historical museum by young children. Our...
Nikoleta Yiannoutsou, Ioanna Papadimitriou, Vassil...