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ATC
2010
Springer
15 years 5 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
MKWI
2008
150views Business» more  MKWI 2008»
15 years 7 months ago
A Reference Model for Seamless Cross-Organizational Collaboration in the Public Sector
: Today, electronic cross-company collaboration is about to gain significant momentum, but still shows weaknesses with respect to productivity, flexibility and quality: A lack of s...
Christoph Schroth
CORR
2007
Springer
158views Education» more  CORR 2007»
15 years 6 months ago
Model of Electrostatic Actuated Deformable Mirror Using Strongly Coupled Electro-Mechanical Finite Element
The aim of this paper is to deal with multi-physics simulation of micro-electro-mechanical systems (MEMS) based on an advanced numerical methodology. MEMS are very small devices i...
V. Rochus, J.-C. Golinval, C. Louis, C. Mendez, I....
CVGIP
2006
116views more  CVGIP 2006»
15 years 6 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
SI3D
1995
ACM
15 years 10 months ago
Impulse-Based Simulation of Rigid Bodies
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
Brian Mirtich, John F. Canny