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INFOCOM
2009
IEEE
16 years 1 months ago
Protecting Against Network Infections: A Game Theoretic Perspective
— Security breaches and attacks are critical problems in today’s networking. A key-point is that the security of each host depends not only on the protection strategies it choo...
Jasmina Omic, Ariel Orda, Piet Van Mieghem
ISORC
2009
IEEE
16 years 1 months ago
Property Preservation and Composition with Guarantees: From ASSERT to CHESS
While the demand for high-integrity applications continues to rise, industrial developers seek cost effective development strategies that are capable of delivering the required gu...
Tullio Vardanega
AGS
2009
Springer
16 years 1 months ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...
WG
2009
Springer
16 years 1 months ago
Distance d-Domination Games
Abstract. We study graph searching games where a number of cops try to capture a robber that is hiding in a system of tunnels modelled as a graph. While the current position of the...
Stephan Kreutzer, Sebastian Ordyniak
FSEN
2009
Springer
16 years 1 months ago
The Complexity of Reachability in Randomized Sabotage Games
Abstract. We analyze a model of fault-tolerant systems in a probabilistic setting. The model has been introduced under the name of “sabotage games”. A reachability problem over...
Dominik Klein, Frank G. Radmacher, Wolfgang Thomas