We have studied the problem of linking event information across different languages without the use of translation systems or dictionaries. The linking is based on interlingua in...
Abstract. Many long-lived and distributed systems must remain available yet evolve over time, due to, e.g., bugfixes, feature extensions, or changing user requirements. To facilit...
In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
Even Haskell programs can occasionally go wrong. Programs calling head on an empty list, and incomplete patterns in function definitions can cause program crashes, reporting littl...
Tristan O. R. Allwood, Simon Peyton Jones, Susan E...
This paper describes a rather simplistic method of unsupervised morphological analysis of words in an unknown language. All what is needed is a raw text corpus in the given langua...