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NETGAMES
2006
ACM
16 years 1 months ago
Cellular automata and Hilditch thinning for extraction of user paths in online games
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Ruck Thawonmas, Masayasu Hirano, Masayoshi Kurashi...
PERCOM
2004
ACM
16 years 6 months ago
PCOM - A Component System for Pervasive Computing
Applications in the Pervasive Computing domain are challenged by the dynamism in which their execution environment changes, e.g. due to user mobility. As a result, applications ha...
Christian Becker, Marcus Handte, Gregor Schiele, K...
DSOM
2004
Springer
16 years 20 days ago
Policy-Based Resource Assignment in Utility Computing Environments
In utility computing environments, multiple users and applications are served from the same r esource pool. To maintain service level objectives and maintain high levels of utiliza...
Cipriano A. Santos, Akhil Sahai, Xiaoyun Zhu, Dirk...
ESANN
2008
15 years 8 months ago
Pruning and Regularisation in Reservoir Computing: a First Insight
Reservoir Computing is a new paradigm for using Recurrent Neural Networks which shows promising results. However, as the recurrent part is created randomly, it typically needs to b...
Xavier Dutoit, Benjamin Schrauwen, Jan M. Van Camp...
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COMPCON
1996
IEEE
15 years 11 months ago
64-bit and Multimedia Extensions in the PA-RISC 2.0 Architecture
This paper describes the architectural extensions to the
Ruby B. Lee, Jerome C. Huck