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IPPS
2007
IEEE
16 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
JMS
2008
83views more  JMS 2008»
15 years 7 months ago
Monitoring of Physiological Parameters from Multiple Patients Using Wireless Sensor Network
This paper presents a wireless sensor network system that has the capability to monitor physiological parameters from multiple patient bodies. The system uses the Medical Implant C...
Mehmet R. Yuce, Peng Choong Ng, Jamil Y. Khan
CSREASAM
2006
15 years 8 months ago
Framework for realizing Mobile and Computer Communications through Color Signals
: This paper proposes a technology for realizing a mobile network based on color signals which does not require the time and the space switching matrix for call routing. In absence...
Rajarshi Sanyal
ICANN
2005
Springer
16 years 21 days ago
A Real-Time, FPGA Based, Biologically Plausible Neural Network Processor
Abstract. A real-time, large scale, leaky-integrate-and-fire neural network processor realized using FPGA is presented. This has been designed, as part of a collaborative project,...
Martin J. Pearson, Ian Gilhespy, Kevin N. Gurney, ...
JSAC
2006
199views more  JSAC 2006»
15 years 7 months ago
IDES: An Internet Distance Estimation Service for Large Networks
The responsiveness of networked applications is limited by communications delays, making network distance an important parameter in optimizing the choice of communications peers. S...
Yun Mao, Lawrence K. Saul, Jonathan M. Smith