We present new fingerprint classification algorithms based on two machine learning approaches: support vector machines (SVMs), and recursive neural networks (RNNs). RNNs are traine...
Yuan Yao, Gian Luca Marcialis, Massimiliano Pontil...
Simulation optimization (SO) is the process of finding the optimum design of a system whose performance measure(s) are estimated via simulation. We propose some ideas to improve o...
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
We present a study on the use of soft computing techniques for object tracking/segmentation in surveillance video clips. A number of artificial creatures, conceptually, "inhab...
We propose an innovative, general purpose, method to the selection and hierarchical representation of key frames of a video sequence for video summarization. It is able to create a...