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» Neural networks: Algorithms and applications
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SIGCOMM
2009
ACM
16 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
SAC
2005
ACM
16 years 23 days ago
Dynamic group communication in mobile peer-to-peer environments
This paper presents an approach to integrate publish/subscribe semantics with on-demand multicast in wireless ad hoc networks, providing dynamic group communication with fine-gra...
Eiko Yoneki, Jean Bacon
RTCSA
2000
IEEE
15 years 11 months ago
Frame packing in real-time communication
A common computational model in distributed embedded systems is that the nodes exchange signals via a network. Most often a signal represents the state of some physical device and...
Kristian Sandström, Christer Norström, M...
ICDE
2009
IEEE
143views Database» more  ICDE 2009»
16 years 2 months ago
Supporting Generic Cost Models for Wide-Area Stream Processing
— Existing stream processing systems are optimized for a specific metric, which may limit their applicability to diverse applications and environments. This paper presents XFlow...
Olga Papaemmanouil, Ugur Çetintemel, John J...
ICC
2007
IEEE
141views Communications» more  ICC 2007»
16 years 1 months ago
Accurate Classification of the Internet Traffic Based on the SVM Method
—The need to quickly and accurately classify Internet traffic for security and QoS control has been increasing significantly with the growing Internet traffic and applications ov...
Zhu Li, Ruixi Yuan, Xiaohong Guan